The project is about activating the Swiss Pavilion at the 2014 Biennale, with an interactive installation in relation to Cedric Price’s project for the Fun Palace (1961-64).
A Stroll, A Fun Palace is an interactive installation at the 2014 Biennale’s Swiss Pavilion, an experiment about exhibition formats activating the visitor’s experience of time.
A virtual recreation of the plan of Cedric Price’s (CP) Fun Palace (FP) on the floor of the Gallery allows a visitor to dynamically interact with the project’s main elements. Each movement taking place within the space of a not-visible outline of the building results in a musical performance, which is digitally mapped and eventually archived as part of the exhibition’s ongoing activities.
The video that complements these notes records the actions of two dancers, also showing a simple notational system conceived on the basis of the FP’s plan, identifying four kinds of programmatic spaces which, interpreted as “audio environments,” structure the musical score of a visitor’s performance.
The interactive installation engages the FP as a conceptual springboard for testing the shift from the theatrical impulse that inspired CP’s project, towards a contemporary activation of its relative indeterminacy through digital technologies, addressing the FP as an idea on which to accumulate and stratify multiple experiences, thus enlarging the radius of its architectural reach.
This work embraces CP’s challenge to conventional notions of architecture through the use of technology, by demonstrating the impact of media apparatuses that were not available in CP’s time, as a way to bring forward his critique to the inadequacy of the conventional actions that bring a building into existence.
Cristian Rizzuti: Interactive development, Max Msp
Damiano Ascenzi: Visual development, Processing
Marco Miscioscia: Sound development
Giovambattista Mollo: 3D modelling
Morena Sarzo: filming and video
Sandro Marpillero, Cristina Barbiani
Angela Vettese, Renato Bocchi